YCS Sydney 2025 Coverage - Top 4 Feature
We are now in the Top 4 of YCS Sydney 2025. 4 players left, playing for that championship spot. Here we have two Maliss players, guaranteeing a Maliss Deck to go into Finals. Two players who have toughed it out all weekend. On the one side, we have Brandon Joyce from all the way in Perth, against Andrew Udal - coming from up North in Bundaberg.


Game 1
Andrew will be starting with a hand of Maliss <P> Chessy Cat, Maliss <P> White Rabbit, Ash Blossom & Joyous Spring, Dominus Impulse and Maliss in Underground. Brandon has Maliss <C> TB-11, Maliss <P> White Rabbit, Nibiru the Primal Being, Allure of Darkness and Bystial Druiswurm.
Andrew starts off by setting 1 card and then Normal Summoning Maliss <P> White Rabbit to set Maliss <C> TB-11 from his Deck. He activates Maliss in Underground, banishing Maliss <P> Dormouse to Special Summon itself. Maliss <P> White Rabbit and Maliss <P> Dormouse are used to Link Summon Haggard Lizardose, banishing the Maliss <P> White Rabbit, which returns to the field. Haggard Lizardose and Maliss <P> White Rabbit are used to Link Summon Maliss <Q> White Binder, which sets Maliss <C> GWC-06 from the Deck. Maliss <C> TB-11 banishes Maliss <Q> White Binder to Special Summon Maliss <P> Chessy Cat, with Maliss <Q> White Binder returning and drawing a card for Andrew, while also banishing his Maliss <C> TB-11 and Maliss <P> Dormouse from the Graveyard. Maliss <Q> White Binder and Maliss <P> Chessy Cat are used to Link Summon Firewall Dragon. During the End Phase, Brandon Special Summons Bystial Druiswurm, banishing Maliss <P> White Rabbit from Andrew’s Graveyard.
Brandon draws for turn and sets a Spell/Trap before Normal Summoning his Maliss <P> White Rabbit, setting Maliss <C> GWC-06. Andrew talks about how he has been searching for a Super Rare Maliss <C> GWC-06, but wasn’t able to - and is envious of Brandon’s Super Rare. Brandon uses his set Maliss <C> TB-11, banishing Maliss <P> White Rabbit, but it’s stopped by Ash Blossom & Joyous Spring, as well as Dominus Impulse stopping the Maliss <P> White Rabbit effect to Special Summon. Brandon follows up with Allure of Darkness and… discards a hand of 2 Nibiru the Primal Being, Maliss in Underground and Ash Blossom & Joyous Spring. Brandon ends his turn and during the End Phase, Andrew uses Maliss <C> GWC-06 to Special Summon Maliss <Q> White Binder, banishing his Maliss <P> Chessy Cat, Special Summoning itself. He also uses Firewall Dragon to add back his Ash Blossom & Joyous Spring from his Graveyard to hand. On Andrew’s turn, he uses Maliss <P> Chessy Cat to banish Maliss <P> Dormouse to draw 2 cards and Maliss <P> Dormouse Special Summons itself. Maliss <Q> White Binder sets Maliss <C> GWC-06 from the Graveyard and Maliss <P> Dormouse banishes another copy of itself. Andrew uses White Binder, Maliss <P> Dormouse and Maliss <P> Chessy Cat for a Link Summon of Maliss <Q> Hearts Crypter. Andrew uses Maliss <Q> Hearts Crypter to shuffle back a Maliss <P> Dormouse to banish Brandon’s Bystial Druiswurm. In the Battle Phase, Andrew will attack directly with Firewall Dragon and Maliss <Q> Hearts Crypter. Although Brandon has Maliss <C> GWC-06, he knows it’s not enough and will concede Game 1.
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Game 2
In Game 2, we see Brandon opening a hand of Ash Blossom & Joyous Spring, Artifact Lancea, Bystial Baldrake, Triple Tactics Thrust and Maliss <C> TB-11. Andrew has 3 copies of Ash Blossom & Joyous Spring, Meltatronus and Maliss <C> MTP-07.
Brandon starts by setting his Maliss <C> TB-11 and ends his turn.
Andrew draws Bystial Druiswurm. He sets his Metaltronus and Maliss <C> MTP-07. During the End Phase, Brandon attempts to use Maliss <C> TB-11, but Andrew will use his first Ash Blossom & Joyous Spring.Brandon draws Maliss <P> White Rabbit, which he will Normal Summon. Andrew activates Metaltronus, but Brandon has Ash Blossom & Joyous Spring. The Maliss <P> White Rabbit sets Maliss <C> GWC-06 and then is used to Link Summon Link Decoder. He banishes the Maliss <P> White Rabbit to Special Summon Bystial Baldrake and the Maliss <P> White Rabbit returns to the field. Brandon uses his 3 monsters to Link Summon Maliss <Q> Red Ransom, and Andrew will Special Summon Bystial Druiswurm to banish the Link Decoder from the Graveyard - stopping it from returning to the field. The Maliss <Q> Red Ransom adds Maliss in Underground. Brandon follows up with Triple Tactics Thrust, which is stopped by Andrew’s second Ash Blossom & Joyous Spring. Brandon activates Maliss in Underground, banishing Maliss <P> Dormouse. Andrew concedes Game 2.
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Game 3
Andrew will start Game 3 with a hand of 2 copies of Dominus Impulse, Solemn Strike, Maliss <P> Chessy Cat and Maliss in Underground.
Brandon opens a hand of 2 copies of Maliss <P> White Rabbit, Artifact Lancea, Called by the Grave and Gold Sarcophagus.
Andrew starts his turn with Maliss in Underground. Brandon uses Artifact Lancea to stop cards from being banished this turn. Andrew sets 2 cards and ends his turn.
Brandon starts with Gold Sarcophagus, banishing Maliss <P> Chessy Cat, which Special Summons itself. Brandon will attempt to use its effect, but Andrew has Solemn Strike. Brandon follows up with a Normal Summon of Maliss <P> White Rabbit, using its effect to set Maliss <C> TB-11, and immediately activates it - banishing the rabbit, but Andrew has Dominus Impulse.
Andrew draws another Maliss in Underground, activating it and banishing Maliss <P> Dormouse, which Special Summons itself - further banishing a Maliss <P> White Rabbit, which is also Special Summoned, and sets Maliss <C> TB-11. Andrew Normal Summons Maliss <P> Chessy Cat and uses Maliss <P> Dormouse for Link Decoder, and then uses uses 3 monsters to Link Summon Maliss <Q> White Binder, which on summon will banish his Maliss <P> Dormouse, Maliss <P> Chessy Cat and Brandon’s Maliss <C> TB-11. Brandon uses Called by the Grave to stop Andrew’s Link Decoder from Special Summoning itself. Andrew will Special Summon the banished Maliss <P> Chessy Cat, while Brandon uses Mulcharmy Fuwalos. Andrew will use Maliss <Q> White Binder to set Maliss <C> GWC-06 and in the Battle Phase, attack with the Maliss <P> Chessy Cat and Maliss <Q> White Binder before it being used in Main Phase 2 to Link Summon Firewall Dragon.
Brandon draws and sets 1 card. He Normal Summons Maliss <P> White Rabbit, using its effect to set Maliss <C> MTP-07. He activates a set Maliss <C> GWC-06, but Andrew stops it with Dominus Impulse. Brandon ends his turn, and in the End Phase Andrew uses his Maliss <C> GWC-06 to Special Summon Maliss <Q> White Binder and use its effect to banish his Maliss <P> Chessy Cat, Maliss <P> White Rabbit and Brandon’s Maliss <C> GWC-06. The Maliss <P> Chessy Cat and Maliss <P> White Rabbit are Special Summoned, and Maliss <C> MTP-07 is set from Andrew’s Deck. Andrew draws Solemn Strike and Brandon immediately uses Artifact Lancea. Andrew uses Maliss <Q> White Binder to set Maliss <C> GWC-06 from the Graveyard, and then uses Maliss <Q> White Binder and Maliss <P> White Rabbit to Link Summon Accesscode Talker. Brandon at this point extends the handshake.
Andrew Udal will be the Maliss player in the Finals of YCS Sydney 2025!
Brandon will go on to play his match for 3rd/4th play off.